Practitioners of mobile UX design often cite context as the biggest
difference between designing for mobile experiences and other design
spaces. But what does “the mobile context“ really mean?
Early in my career, I worked on a research project designed to answer
that very question. We recruited ten participants and asked them to
photograph their surrounding environment each time they used their mobile device.
The research team hoped these photos would reveal a pattern, that
somehow through analyzing all these images we could crack the code of
the mysterious and elusive mobile context.
A week later, we were drowning in a sea of photographs. Some photos
were predictable on-the-go shots often associated with the mobile
context: the inside of a supermarket, interiors of buses or trains, and
photos taken by users while rushing down the street. Other environments
were surprising: the interior of a public restroom, a bedroom, the
interior of a church. After many days of sifting, sorting, and
clustering photographs the research team came to a sobering conclusion:
Mobile context = anywhere and everywhere.
It wasn’t the earth-shattering, code-cracking conclusion we’d hoped
for. It did, however, underscore one of the most fundamental aspects of
designing for mobile user experiences. Unlike the static and predictable
PC context, the mobile context is a lot like life. It’s unpredictable,
ambiguous… it’s everywhere. The sheer number and variety of environments
depicted in the photographs we received emphasized one of the most
magical aspects of mobile user experience that is still true today. The
ability to access, consume, share, and create information from anywhere,
anytime—untethered from a keyboard or mouse—is a latent human need that
mobile technology has only just begun to solve.
It Was a Dark and Stormy Night…
“Let me give you some context.” It’s the phrase that frames any great
story from gossip to epic parables. Behavior doesn’t happen in
isolation. Instead, much of life is a reaction to the world around us.
Experiences occur in place and time and under dynamic social conditions.
Context, which is the set of circumstances or facts that surround a
particular situation, profoundly shapes our daily experiences.
Without
understanding context, many of our actions and behaviors would fail to
make sense. Developing an understanding and empathy for the depth,
breadth, and design implications of the mobile context is quite possibly
the most essential skill necessary in creating great mobile
experiences. Unfortunately it is a skill that most designers haven’t had
the need to develop… until now.
If you’re a practicing designer, chances are that context is your
design blindside. Designers have been steeped in a tradition of
designing experiences with few context considerations, though they may
not realize it. Books, websites, software programs, and even menus for
interactive televisions share an implicit and often overlooked
commonality: use occurs in relatively static and predictable
environments.
Put simply, what makes mobile difficult (and different) is that people move.
Movement causes the environments of use to be vast and variable.
Movement causes the need for devices to have a small and portable form
factor. And movement creates a host of cognitive limitations, dynamic
social implications, and ergonomic design considerations. It’s humans’
pesky need to move that makes context so important for mobile UX.
Mobile Context Framework: Nouns and Relationships
A framework I’ve developed to decrypt the complexity of context is to
think about mobile’s “everywhere-ness” in terms of grammar. Everything
can be categorized as a common noun: people, places, or things. What
breathes life into nouns is their relationship to other nouns in the
world. In the world of mobile UX, relationships can be described and
categorized into four basic types: semantic, social, spatial, and
temporal. Getting a handle on the mobile context is about developing an
understanding of the implicit human relationships between users and the
people, places, and things (the nouns) that make up the world.
The nouns are the easy part of this framework; the relationships are
the tough part because they are dynamic and fluid and never happen in
isolation. All four relationships are likely in play during any mobile
UX interaction. Just as a musician artfully inflects emphasis on
particular chords of a song, mastering context is about understanding
which relationships to emphasize and when.
Understanding relationships will help you understand the mobile context.
The Mobile Context Framework in Action
My favorite food is peanut butter. Using the context framework, peanut butter is obviously classified as a thing.
While my love of peanut butter is unwavering, my relationship to it
varies depending on space, time, social conditions, and semantics. If
the real potential for mobile user experiences is to invent new ways for
people to interact with information, the information needs of the user
and which information to emphasize with regard to peanut butter will
vary wildly depending on context.
Spatial relationships
Consider the information needs one might have for a jar of peanut
butter sitting on the shelf at a supermarket. Now imagine the
information needs one might have for a jar of peanut butter sitting on a
kitchen shelf. The information needs are different because of your
spatial relationship.
Temporal relationships
I could eat anything that contains peanut butter at almost any time
of day or night. Most people are more discriminating, though, because of
their relationship to time. Receiving a phone call in the middle of the
night, a wonky dialogue box in the middle of completing an online
purchase, and eating tofu with peanut sauce for breakfast have something
in common: bad timing.
Social relationships
Online personal ads, Facebook
posts, and talking about peanut butter cookies with a fellow customer
in line at Starbucks all share a similarity. They exemplify the use of
our relationships to people, places, and things in the world for social
purposes. Sharing information—like a passion for a thing like peanut
butter—serves as our common ground. Humans use and reinforce common
ground to facilitate conversation, manage identity and deepen
relationships to other people in the world.
Semantic relathionships
Semantic relationships have to do with the words we use to identify
and describe nouns. When people learn a language, they are learning the
semantic relationship between a word or group of words and the person,
place, or thing that particular word is associated with. It’s important,
for example, to know the word associated with peanut butter when
traveling to a foreign country like China, as peanut butter is difficult
to pantomime.
Peanut Butter in Denver?
Imagine you just arrived by airplane to an unfamiliar city, such as
Denver. As you collect your suitcase in baggage claim, you’re struck
with an insatiable craving for peanut butter. How would you use your
mobile device to find peanut butter?
This example underscores one of the important shortcomings of how we
experience technology today. Technology experiences are good at “things”
and leveraging semantic relationships. Place and spatial/temporal
relationships, however, are relatively unexplored. Accessing information
as it relates to place, space and time—such as finding peanut butter in
Denver—remains elusive. The legacy of the PC is likely to blame.
Whether writing paper or surfing the Web,
PC experiences have important contextual commonalities. It’s safe to
assume a PC user’s context of use will be seated in a relatively
predictable environment with few spatial or temporal considerations.
Keyboards—tailored for text entry—make it easy to rely heavily on
text-based semantic relationships for interaction. Google search—the
seminal interface of the Internet—leverages these characteristics and
relies almost solely on the use of semantic relationships for its
success. Subsequently, many of the technology experiences we are most
comfortable with today have been tailored to leverage semantic
relationships to people and things.
These assumptions, however, become brittle when applied to mobile.
The mobile context of use is highly variable. Text input, regardless of
even the best of mobile keyboards, requires a high degree of focus and
proves a challenge. Applying PC context assumptions to mobile
experiences all too often results in a marginalized experience for
users. One of the biggest challenges for mobile user experience is
coming to terms with the legacy of the PC and having the courage to
invent new ways for people to interact with information that feels
intuitive in a mobile context.
Mobile UX Beachhead
If the PC is good at “things” and “semantic” relationships, its
blindside is place, as well as spatial and temporal relationships. While
information about right here, right now remains elusive in the static
context of the PC, mobile is especially well suited to explore
information along these dimensions. People carry their mobile phones
everywhere, and most modern devices have features that enable users to
place themselves in space and time. That’s why instead of getting caught
up in the complexity of designing for everywhere, designers should
focus on what mobiles can do well. There is a beachhead for mobile UX:
place and spatial–temporal relationships. Instead of repurposing
experiences from the PC, mobile experiences present the opportunity to
unlock the power of place and invent new ways for people to explore our
spatial and temporal relationships to information.
There
are some great precursor mobile experiences that are leading the way in
defining this new place and “temporal–spatial” frontier. Shazam—an
audio search application that allows users to identify tunes anywhere
using their mobile phones—is a perfect example of a mobile application
that leverages place and our “right here, right now” relationship to
sound. The application IntoNow
applies the same principle to television shows. The application
analyzes the audio being generated from a user’s television and
identifies the exact episode being watched. It then provides data and
links associated with the show that can be shared with a user’s social
network.
Simply
moving data between two mobile devices, such as contact information or
an invitation to connect through a social network, can prove
challenging. This can be especially frustrating when both devices share
the same location with and have a strong spatial and temporal
relationship. Applications such as Bump
allow users to transfer data between two devices that are in close
proximity to each other by simply bumping their phones against each
other. When applied to applications like LinkedIn, the interaction
mimics business card exchange, just without the physical business cards.
"Ushahidi",
which means "testimony" in Swahili, is a service initially developed to
map reports of violence in Kenya after the post-election fallout at the
beginning of 2008. With roots in citizen journalism during times of
crisis, the original service was designed to map incidents of violence
and peace efforts throughout the country based on reports submitted via
the Web and mobile devices. The Ushahidi platform
is a tool to easily follow crowdsource information using multiple
channels, including SMS, email, Twitter, and the Web, providing mobile
users with the opportunity to share their stories as they are occurring
in space and time. The application GeoLoqi
also allows users to leverage location information with features such
as “Geonotes,” proximal notification, and real-time map sharing. The
application allows users to attach geotagged reminders to a place,
enabling them to send information to their future selves. Users can
leave themselves a note and receive it next time they’re at the grocery
store.

While embracing the spirit of invention is a key part of mobile UX,
simply adding dimensions of space and time to experiences borrowed from
the PC can dramatically improve a mobile experience. Maps are a great
example. Looking up maps on a PC requires user to know and input their
location in time and space. Modern smartphones know this information and
leverage it, allowing users to never feel lost (at least in the
geographic sense) again.
Admittedly, designing for the “everywhere-ness” of the mobile context
can be overwhelming. Instead of repurposing PC experiences, it’s
important to remember that mobile UX presents the opportunity to invent
new ways for users to interact with information. Focusing on what mobile
can do well—place + spatial–temporal relationships—can help you focus
your work and break down the complexity of the mobile context.
Here are some additional tips for creating mobile experiences that are sympathetic to context:
Mobile Context Design Tips
1. Trim the fat
Edit, edit, edit! Users want and expect interface options to be
edited to what is essential and relevant in a mobile context. Shoot for
low information density with extraneous information cruft removed.

Trimming
the fat is a necessary part of creating mobile experiences. PC
experiences have a relatively large amount of screen real estate, which
allows designers to annotate expectation. In mobile, options have to be
readily apparent.
2. Design for glance-ability
"Users
don’t want to be immersed in the tiny world behind the LCD of their
mobile phone. Avoid creating visually greedy interfaces that require
high levels of focus and attention to use.
The dynamic tile homescreen of the Windows Mobile 7 interface
provides users with a glance-able view of their communication channels.
Playing to notions of continuous partial attention behavior, this UI
feature allows users to feel connected without diving into the world of
their mobile device.
3. Reduce digging
Instead
of drilling down into deep menu structures, users want tailored
interactions that get them to the content and functionality they’re
seeking intuitively and quickly. Show restraint. Get users to their
information with as few screens and transitions as possible.
Deep menu structure found on the Nokia N95 forced users to dig and burrow into the UI in order to access functionality.
4. Grease the skids of natural connection points
Information may naturally reside in one application silo, but can be
used as interaction triggers for functionality that resides in multiple
applications. Anticipate the possibilities. Clear the path for
anticipated interactions.
5. Let them pick up where they left off
Because
the potential for interruption in the mobile context is high, users
will likely need to pause or abort a mobile interaction midstream. Make
it easy for users to pick up where they left off, regardless of context.
Users of the Netflix application can start watching movies on
their PC, pause, and pick up where they left off on their mobile device.
6. Use time as an organizing principle
When people are interrupted or returning to a task, time is a natural
and intuitive way for users to orient themselves. If appropriate,
consider using time as a way to reorient users within an experience.